비밀소년님이 만드셧던 숫자게이지바(아래)
#==============================================================================
# ■ My_Wnd_Guage
#------------------------------------------------------------------------------
# 간단한 숫자 게이지바
# coded by Bimilist
#==============================================================================
class Gauge < Window_Base
def initialize
super(0, 0, 176, 64)
self.contents = Bitmap.new(width - 32, height - 32)
end
def refresh
self.opacity = 160
self.contents.clear
draw_actor_hp($game_party.actors[0], 0, 0)
end
def self.show
if $my_wnd_gauge == nil or $my_wnd_gauge.disposed?
$my_wnd_gauge = Gauge.new
end
$my_wnd_gauge.refresh
end
def self.hide
if not ($my_wnd_gauge == nil or $my_wnd_gauge.disposed?)
$my_wnd_gauge.opacity = 0
end
end
end
이건데요. 위의스크립트는 체력을 표시하는데 뭐 체력은됫고 마력나타내도록 못바꾸나요?
#==============================================================================
# ■ My_Wnd_Guage
#------------------------------------------------------------------------------
# 간단한 숫자 게이지바
# coded by Bimilist
#==============================================================================
class Gauge < Window_Base
def initialize
super(0, 0, 176, 64)
self.contents = Bitmap.new(width - 32, height - 32)
end
def refresh
self.opacity = 160
self.contents.clear
draw_actor_hp($game_party.actors[0], 0, 0)
end
def self.show
if $my_wnd_gauge == nil or $my_wnd_gauge.disposed?
$my_wnd_gauge = Gauge.new
end
$my_wnd_gauge.refresh
end
def self.hide
if not ($my_wnd_gauge == nil or $my_wnd_gauge.disposed?)
$my_wnd_gauge.opacity = 0
end
end
end
이건데요. 위의스크립트는 체력을 표시하는데 뭐 체력은됫고 마력나타내도록 못바꾸나요?