>비밀소년님이 만드셧던 숫자게이지바(아래)
>
>#==============================================================================
># ■ My_Wnd_Guage
>#------------------------------------------------------------------------------
># 간단한 숫자 게이지바
># coded by Bimilist
>#==============================================================================
>class Gauge < Window_Base
> def initialize
> super(0, 0, 176, 64)
> self.contents = Bitmap.new(width - 32, height - 32)
> end
> def refresh
> self.opacity = 160
> self.contents.clear
> draw_actor_hp($game_party.actors[0], 0, 0)
> end
> def self.show
> if $my_wnd_gauge == nil or $my_wnd_gauge.disposed?
> $my_wnd_gauge = Gauge.new
> end
> $my_wnd_gauge.refresh
> end
> def self.hide
> if not ($my_wnd_gauge == nil or $my_wnd_gauge.disposed?)
> $my_wnd_gauge.opacity = 0
> end
> end
>end
>
>이건데요. 위의스크립트는 체력을 표시하는데 뭐 체력은됫고 마력나타내도록 못바꾸나요?
draw_actor_hp($game_party.actors[0], 0, 0) 밑에
draw_actor_mp($game_party.actors[0], 0, 30) 추가하면됩니다.