Hi,
does Neko Player sets any global variable used to check if the game is running on mobile?
We are developing a game that has lot of WinAPI calls & we'll like to disable those scripts on the fly without building a special version.
does Neko Player sets any global variable used to check if the game is running on mobile?
We are developing a game that has lot of WinAPI calls & we'll like to disable those scripts on the fly without building a special version.
You need to wait 20 secs to call the menu once.
Too many calls make lags and errors in Neko Player
Sorry for bad English