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Yes, as the subject said, "RPGVX" I was trying to play this game, 'cause I heard that RPGVX is playable now? And, it didn't work :D (see note "@@@" at the bottom of this post).

Anyways~

EREMIDIA : DUNGEON! (ORIGINS)

DOWNLOAD (PC Install) : https://www.dropbox.com/s/hbxaah1op5ccbo5/Dungeon!.zip

DOWNLOAD NEWEST PATCH : https://www.dropbox.com/s/mai8yjzg73t8ljn/ED-1.1.12.zip

[Note] Extract/Install this first on your PC, 'cause I can't guarantee you will able to play this via Neko RPGXP Player.

Eremidia: Dungeon! is a dungeon-crawler RPG which implements various feature in RPGMakerID flavor. It is a community-driven project that will include most, if not all of characters of RPGMakerID game projects, and those notable characters including Razh Avandrey from Eternal Grace, Vent McGraves from Wandering Brawler, Villeta Nightwish from Violet Rose project, Ashen from Cruna Aktrid and so on.

You play as the chosen Scout of Eremidia mainland, taking your chosen Heroes and the cursed King himself to dwell the deep, dark dungeons filled by Minions and many monsters that are waiting for you. Treasures, challenges, and traps are also waiting for you to be undiscovered in the dungeons. Play as a Summoner, explore the potent of every of available Heroes that you’ve discovered either by help of the Librarian or by your finding in the dungeon, providing myriad playstyle depends on the player’s liking. And at least, find and defeat the Black One to bring the peace back to Grace Island, where the threat itself comes from.

Features:
>Explore floors of Dungeon filled by various kinds of monsters and Minions with limited visibility and ability to escape the dungeon immediately. You can backtrack the dungeon you’ve previously left before you retreat the dungeon.

>Starting with four Heroes from four different Lores with their uniqueness, find and unlock other Heroes with their own specialty as well. Currently there are about 17 different Heroes and still counting, each with their distinctive background, skills, characteristic, and fighting style as well.

>Unorthodox Hero’s statistic, inspired, brought and implemented from Defense of the Ancient which specifies Hero’s primary stat, separated damage power, complex damage calculation, and stats affection upon other Hero’s aspects as well. Implementing RTS system into traditional turn-based system isn’t an easy thing, though…

>Along with your party levels, you have your own Experience Point and Level that useful to unlock certain locks, characters, or certain features in game. There are two currencies as well, Dnas and Dime, that useful for your general shopping and summoning Heroes purpose, respectively.

>Summoned Heroes are based on RPGMakerID’s game project characters, bundled in the Epochs, each with their specialty, prowess, and weakness. In other hand, the monsters have their strength and weakness, forcing player to consider swapping his/her current party member. You can keep your initial party members through the dungeons, but with no guarantee of effectiveness against certain monsters.

>Skill level. Each Hero has learned their moves, but you need to upgrade them in order to use them in battle. Access Status -> Skills menu to choose the skills to be upgraded, and each upgrade costs its level.

>Know from where your Heroes are. Each character is one with his/her stats info, project of origin, and short background that explains his/her role in their original game. This is the initial purpose of Eremidia: Dungeon!, to document every of notable characters in each RPGMakerID games.

>Craft accessories. Crafted items often have additional effect to wearer, make it as an advantage since there are many supportive accessories that useful for party, while some are good as booster for certain Heroes, and some are just good enough in its plain form.

>Rune system, a separate equip slot that alters bearer’s stat into what the Rune offers. Each comes with its pros and cons.

>Upgrade Hero’s weapon to maximize his/her potent in raw damage. Newly released Blacksmith system, which is different with other upgrading system, letting Heroes to have their weapon upgraded. Along with its effectiveness, the upgraded weapon has their upgrade path, and probably having a new name in certain level. Suikoden-style, anyone?

>Battle system itself using Timed-Hit system, as in Paper Mario and other Mario RPG games, and was taken from the previous Wandering Brawler, improved exclusively for Eremidia: Dungeon! with intention to give an interactive battle in each encounter. It’ll be explained in-game, for its high complexity level and steep learning curve.

Staffs:
Riyan Wijaya
Lazcht
Tio Allin Subiantoro
Roland Melvin Zabarjad
Muhammad Wahyu Chakim
Jason Vendy
Jasson Prestiliano

for more informations and some screenshots, you can visit their (E:D! development team) blog or other sites below.

Eremidia Chronicles fanpage : https://www.facebook.com/eremidiachronicles
Publisher Site : http://enthrean.com/games/eremidia-dungeon/
Development Blog : http://westerlandstory.wordpress.com
RPGMakerID Forums : http://www.rpgmakerid.com


@@@
Alright, beacuse I was already tried to run this game with NEKO RPGXP Player on my mobile phone, and it showed this text warning:
============
Alert!
compile error
ATS 3,0:3517: invalid regular expression; there's no previous pattern, to which '{' would define cardinality at 1: /{(.*?)}/
ATS 3.0:3520: invalid regular expression; there's no previous pattern, to which '{' would define cardinality at 1: /{(.*?)}/

ATS 3.0:3758
============
The ATS script could not be compiled by RGSS compiler, thanks to Theo Allen (RPGMakerID) for this info.

?
  • ?
    고립 2014.02.12 06:20
    Looks fun
    I hope a lot of people trying

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